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Berita game terbaru, giveaway, kode redeem & event โข 8 artikel

The horrible Construct cyborgs of tactics game Menace are getting a rework for "style" and "variety", while the devs put a bullet in the promotion tax
Grim and grubby mercenary tactics game Menace is getting a big update that removes a "not-so-popular" promotion tax, gives all units the ability to clear away wrecked vehicles, and reworks the major Construct enemy faction, deemed by developers Overhype to be "severely lacking in uniqueness, variety, and style". Read more

I'm sad to report that when I worked on Black & White 2's expansion I was never offered a weed-laced chilli con carne
You may not be remotely surprised to learn that while making Black & White, the god game in which you can care for a three-story tall cow, many of the developers at Lionhead were smoking marijuana. As Peter Molyneux tells it in a recent anniversary piece for Eurogamer: "If there's any stimulant that aids creativity, it's weed." The developers interviewed do point out that this wasn't everyone on the team. "It would get to six o'clock, which was the official end of the day, and the 'normal' peopl

"I wanted you to feel bad": former Battlefield audio designer recalls punching himself to record more realistic gunshot screams
Arc Raiders audio director Bence Pajor has spoken on the Game Makers Notebook podcast about his earlier career at DICE, working on sound effects for the Battlefield FPS series. The discussion includes some insights about how Pajor – a former Swedish military sniper – created effects for soldiers getting struck by bullets. Amongst other things, he experimented with punching himself hard enough to elicit cries of pain. It's not clear whether the resulting recordings made their way into

Black & White at 25: how Lionhead's harebrained, stoner-powered game design became the harbinger of modern AI
Your disembodied hand trembles with raw power. It can raze forests, summon storms, and dedicate villagers to single tasks for their entirety of their humble lives: fishing, for example, or the most profound act of all - procreation (fine, shagging). But in Black & White, which recently turned 25-years-old, your divine command of mind and matter does not extend to the capricious creature roaming the grassy land below. This pesky being may be your godly will made flesh, but they're liable to disse

Over the Hill looks like SnowRunner's cosy off-roading cousin, and its new trailer shows off muddy motoring in Algeria ahead of release later this year
I've really dug Funselektor's minimalistic and relaxed vibe-heavy arcade racers over the past few years. Absolute Drift's brill, Art Of Rally's great, and I also liked retro F1 management sim Golden Lap. Their latest work in collaboration with Strelka Games - due out this year - is off-roader Over the Hill, a SnowRunnery terrain-treverser for people who want more of a driving dreamy sojourn than they do a driving Dark Souls, and they've just shown off a look at its version of Algeria. Read more

Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks
The world certainly isn't short of ambitious Baldur's Gate 3 custom campaign mods to keep track of, and one looking to substantially expand the base game's second act has shared another progress update. Having been delayed from 2025 into 2026, its creator's still aiming to release a playable version by the end of this year, but has now admitted that's unlikely to happen in the first half of the calendar, as they'd originally hoped. Despite that, they've released a fresh trailer and said developm

Frostpunk 2's next bit of DLC literally turns up the heat with yet another environmental disaster to deal with: volcanoes
Frostpunk 2 is, by its very name, a cold game. That's its whole shtick, that the world is covered by an apocalyptic blizzard, and it's on you to figure out how to keep your city running amongst the harsh conditions. This includes keeping everyone warm, so it does tickle me that the game's next bit of DLC, revealed to be titled Breach of Trust, essentially says "no, not that warm." Read more

"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2
It seems that every week we're reporting on news of another wave of layoffs at a big game studio. In March alone, we saw 1000 staff let go at Epic Games, 124 at Eidos Montreal, and over 100 at Ubisoft's Red Storm Entertainment. And those are just the ones I can name without needing to rack my brain. In some cases, these "reorganisations" are to keep investors happy, in others they're painted as necessary for a studio to keep the lights on until its next paycheck. But every time a team loses memb
