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The horrible Construct cyborgs of tactics game Menace are getting a rework for "style" and "variety", while the devs put a bullet in the promotion tax
Grim and grubby mercenary tactics game Menace is getting a big update that removes a "not-so-popular" promotion tax, gives all units the ability to clear away wrecked vehicles, and reworks the major Construct enemy faction, deemed by developers Overhype to be "severely lacking in uniqueness, variety, and style". Read more

I'm sad to report that when I worked on Black & White 2's expansion I was never offered a weed-laced chilli con carne
You may not be remotely surprised to learn that while making Black & White, the god game in which you can care for a three-story tall cow, many of the developers at Lionhead were smoking marijuana. As Peter Molyneux tells it in a recent anniversary piece for Eurogamer: "If there's any stimulant that aids creativity, it's weed." The developers interviewed do point out that this wasn't everyone on the team. "It would get to six o'clock, which was the official end of the day, and the 'normal' peopl

"I wanted you to feel bad": former Battlefield audio designer recalls punching himself to record more realistic gunshot screams
Arc Raiders audio director Bence Pajor has spoken on the Game Makers Notebook podcast about his earlier career at DICE, working on sound effects for the Battlefield FPS series. The discussion includes some insights about how Pajor – a former Swedish military sniper – created effects for soldiers getting struck by bullets. Amongst other things, he experimented with punching himself hard enough to elicit cries of pain. It's not clear whether the resulting recordings made their way into

Warhammer Classics initiative re-releases 28 vintage Warhammer and W40K games, with seven out on Steam for the first time
Games Workshop have buddied up with bygone re-release specialists SNEG to launch Warhammer Classics: nearly thirty games of varying oldness (but spanning both the original Fantasy and shooty 40K Warhams), "revived in their original state" on Steam. Read more

Black & White at 25: how Lionhead's harebrained, stoner-powered game design became the harbinger of modern AI
Your disembodied hand trembles with raw power. It can raze forests, summon storms, and dedicate villagers to single tasks for their entirety of their humble lives: fishing, for example, or the most profound act of all - procreation (fine, shagging). But in Black & White, which recently turned 25-years-old, your divine command of mind and matter does not extend to the capricious creature roaming the grassy land below. This pesky being may be your godly will made flesh, but they're liable to disse

Following mass layoffs, Epic are reportedly putting their hopes on a Disney extraction shooter
I do not like the combination of the words "Epic Games," "Disney," and "extraction shooter," yet write them I must. That's because of a new report from Bloomberg (paywalled), which digs into some of the issues the Fortnite developer has been facing in recent years with the popular battle royale, and the hopes the company is pinning on its Disney deal. Read more

Baldur's Gate 3's second act should get a playable new region this year, assuming this custom campaign mod doesn't hit any more roadblocks
The world certainly isn't short of ambitious Baldur's Gate 3 custom campaign mods to keep track of, and one looking to substantially expand the base game's second act has shared another progress update. Having been delayed from 2025 into 2026, its creator's still aiming to release a playable version by the end of this year, but has now admitted that's unlikely to happen in the first half of the calendar, as they'd originally hoped. Despite that, they've released a fresh trailer and said developm

Frostpunk 2's next bit of DLC literally turns up the heat with yet another environmental disaster to deal with: volcanoes
Frostpunk 2 is, by its very name, a cold game. That's its whole shtick, that the world is covered by an apocalyptic blizzard, and it's on you to figure out how to keep your city running amongst the harsh conditions. This includes keeping everyone warm, so it does tickle me that the game's next bit of DLC, revealed to be titled Breach of Trust, essentially says "no, not that warm." Read more

"Keeping teams together doesn't seem to matter to people, but for us it did": Star Wars Zero Company's director on what the industry can learn from XCOM 2
It seems that every week we're reporting on news of another wave of layoffs at a big game studio. In March alone, we saw 1000 staff let go at Epic Games, 124 at Eidos Montreal, and over 100 at Ubisoft's Red Storm Entertainment. And those are just the ones I can name without needing to rack my brain. In some cases, these "reorganisations" are to keep investors happy, in others they're painted as necessary for a studio to keep the lights on until its next paycheck. But every time a team loses memb
